258 lines
9.2 KiB
C#
258 lines
9.2 KiB
C#
// <auto-generated />
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using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore.Infrastructure;
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using Microsoft.EntityFrameworkCore.Metadata;
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using Microsoft.EntityFrameworkCore.Migrations;
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using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
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using PokemonSleepAPI.Data;
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#nullable disable
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namespace PokemonSleepAPI.Migrations
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{
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[DbContext(typeof(PokemonDbContext))]
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[Migration("20241205180806_AddNaturesWithRatings")]
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partial class AddNaturesWithRatings
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{
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/// <inheritdoc />
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protected override void BuildTargetModel(ModelBuilder modelBuilder)
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{
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#pragma warning disable 612, 618
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modelBuilder
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.HasAnnotation("ProductVersion", "9.0.0")
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.HasAnnotation("Relational:MaxIdentifierLength", 128);
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SqlServerModelBuilderExtensions.UseIdentityColumns(modelBuilder);
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modelBuilder.Entity("PokemonSleepAPI.Models.PokemonNature", b =>
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{
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b.Property<int>("Id")
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.ValueGeneratedOnAdd()
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.HasColumnType("int");
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SqlServerPropertyBuilderExtensions.UseIdentityColumn(b.Property<int>("Id"));
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b.Property<int>("BerryRating")
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.HasColumnType("int");
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b.Property<int>("IngredientRating")
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.HasColumnType("int");
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b.Property<string>("Nature")
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.IsRequired()
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.HasColumnType("nvarchar(max)");
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b.Property<int>("SkillRating")
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.HasColumnType("int");
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b.HasKey("Id");
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b.ToTable("PokemonNatures");
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b.HasData(
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new
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{
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Id = 1,
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BerryRating = 2,
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IngredientRating = 2,
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Nature = "Lonely",
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SkillRating = 1
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},
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new
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{
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Id = 2,
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BerryRating = 3,
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IngredientRating = 0,
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Nature = "Adamant",
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SkillRating = 0
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},
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new
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{
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Id = 3,
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BerryRating = 1,
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IngredientRating = 1,
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Nature = "Naughty",
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SkillRating = -1
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},
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new
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{
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Id = 4,
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BerryRating = 1,
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IngredientRating = 1,
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Nature = "Brave",
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SkillRating = 1
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},
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new
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{
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Id = 5,
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BerryRating = -2,
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IngredientRating = -2,
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Nature = "Bold",
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SkillRating = -1
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},
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new
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{
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Id = 6,
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BerryRating = 1,
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IngredientRating = -2,
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Nature = "Impish",
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SkillRating = -1
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},
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new
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{
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Id = 7,
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BerryRating = -1,
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IngredientRating = -1,
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Nature = "Lax",
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SkillRating = -2
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},
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new
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{
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Id = 8,
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BerryRating = -1,
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IngredientRating = -1,
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Nature = "Relaxed",
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SkillRating = 0
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},
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new
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{
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Id = 9,
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BerryRating = -3,
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IngredientRating = 0,
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Nature = "Modest",
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SkillRating = 0
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},
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new
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{
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Id = 10,
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BerryRating = -1,
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IngredientRating = 2,
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Nature = "Mild",
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SkillRating = 1
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},
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new
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{
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Id = 11,
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BerryRating = -2,
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IngredientRating = 1,
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Nature = "Rash",
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SkillRating = -1
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},
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new
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{
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Id = 12,
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BerryRating = -2,
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IngredientRating = 1,
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Nature = "Quiet",
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SkillRating = 1
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},
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new
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{
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Id = 13,
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BerryRating = -1,
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IngredientRating = -1,
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Nature = "Calm",
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SkillRating = 1
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},
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new
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{
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Id = 14,
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BerryRating = 1,
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IngredientRating = 1,
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Nature = "Gentle",
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SkillRating = 2
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},
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new
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{
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Id = 15,
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BerryRating = 2,
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IngredientRating = -1,
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Nature = "Careful",
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SkillRating = 1
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},
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new
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{
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Id = 16,
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BerryRating = 0,
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IngredientRating = 0,
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Nature = "Sassy",
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SkillRating = 2
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},
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new
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{
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Id = 17,
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BerryRating = -1,
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IngredientRating = -1,
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Nature = "Timid",
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SkillRating = -1
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},
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new
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{
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Id = 18,
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BerryRating = 1,
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IngredientRating = 1,
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Nature = "Hasty",
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SkillRating = 0
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},
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new
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{
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Id = 19,
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BerryRating = 2,
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IngredientRating = -1,
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Nature = "Jolly",
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SkillRating = -1
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},
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new
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{
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Id = 20,
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BerryRating = 0,
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IngredientRating = 0,
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Nature = "Naive",
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SkillRating = -2
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},
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new
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{
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Id = 21,
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BerryRating = 0,
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IngredientRating = 0,
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Nature = "Bashful",
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SkillRating = 0
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},
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new
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{
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Id = 22,
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BerryRating = 0,
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IngredientRating = 0,
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Nature = "Hardy",
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SkillRating = 0
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},
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new
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{
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Id = 23,
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BerryRating = 0,
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IngredientRating = 0,
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Nature = "Docile",
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SkillRating = 0
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},
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new
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{
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Id = 24,
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BerryRating = 0,
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IngredientRating = 0,
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Nature = "Quirky",
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SkillRating = 0
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},
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new
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{
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Id = 25,
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BerryRating = 0,
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IngredientRating = 0,
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Nature = "Serious",
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SkillRating = 0
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});
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});
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#pragma warning restore 612, 618
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}
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}
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}
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