PokemonSleepTools/PokemonSleepAPI/Migrations/20241205180806_AddNaturesWi...

74 lines
2.8 KiB
C#

using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
#pragma warning disable CA1814 // Prefer jagged arrays over multidimensional
namespace PokemonSleepAPI.Migrations
{
/// <inheritdoc />
public partial class AddNaturesWithRatings : Migration
{
/// <inheritdoc />
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.CreateTable(
name: "PokemonNatures",
columns: table => new
{
Id = table.Column<int>(type: "int", nullable: false)
.Annotation("SqlServer:Identity", "1, 1"),
Nature = table.Column<string>(type: "nvarchar(max)", nullable: false),
BerryRating = table.Column<int>(type: "int", nullable: false),
IngredientRating = table.Column<int>(type: "int", nullable: false),
SkillRating = table.Column<int>(type: "int", nullable: false)
},
constraints: table =>
{
table.PrimaryKey("PK_PokemonNatures", x => x.Id);
});
migrationBuilder.InsertData(
table: "PokemonNatures",
columns: new[] { "Id", "BerryRating", "IngredientRating", "Nature", "SkillRating" },
values: new object[,]
{
{ 1, 2, 2, "Lonely", 1 },
{ 2, 3, 0, "Adamant", 0 },
{ 3, 1, 1, "Naughty", -1 },
{ 4, 1, 1, "Brave", 1 },
{ 5, -2, -2, "Bold", -1 },
{ 6, 1, -2, "Impish", -1 },
{ 7, -1, -1, "Lax", -2 },
{ 8, -1, -1, "Relaxed", 0 },
{ 9, -3, 0, "Modest", 0 },
{ 10, -1, 2, "Mild", 1 },
{ 11, -2, 1, "Rash", -1 },
{ 12, -2, 1, "Quiet", 1 },
{ 13, -1, -1, "Calm", 1 },
{ 14, 1, 1, "Gentle", 2 },
{ 15, 2, -1, "Careful", 1 },
{ 16, 0, 0, "Sassy", 2 },
{ 17, -1, -1, "Timid", -1 },
{ 18, 1, 1, "Hasty", 0 },
{ 19, 2, -1, "Jolly", -1 },
{ 20, 0, 0, "Naive", -2 },
{ 21, 0, 0, "Bashful", 0 },
{ 22, 0, 0, "Hardy", 0 },
{ 23, 0, 0, "Docile", 0 },
{ 24, 0, 0, "Quirky", 0 },
{ 25, 0, 0, "Serious", 0 }
});
}
/// <inheritdoc />
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropTable(
name: "PokemonNatures");
}
}
}