64 lines
2.6 KiB
C#
64 lines
2.6 KiB
C#
using Microsoft.EntityFrameworkCore.Migrations;
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#nullable disable
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#pragma warning disable CA1814 // Prefer jagged arrays over multidimensional
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namespace PokemonSleepAPI.Migrations
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{
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/// <inheritdoc />
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public partial class AddPokemonSubskillsWithRankings : Migration
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{
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/// <inheritdoc />
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.CreateTable(
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name: "PokemonSubskills",
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columns: table => new
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{
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Id = table.Column<int>(type: "int", nullable: false)
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.Annotation("SqlServer:Identity", "1, 1"),
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SubSkill = table.Column<string>(type: "nvarchar(max)", nullable: false),
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BerryRank = table.Column<int>(type: "int", nullable: false),
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IngredientRank = table.Column<int>(type: "int", nullable: false),
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SkillRank = table.Column<int>(type: "int", nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_PokemonSubskills", x => x.Id);
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});
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migrationBuilder.InsertData(
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table: "PokemonSubskills",
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columns: new[] { "Id", "BerryRank", "IngredientRank", "SkillRank", "SubSkill" },
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values: new object[,]
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{
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{ 1, 2, 1, 2, "Berry Finding S" },
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{ 2, 0, 0, 0, "Helping Speed S" },
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{ 3, 1, 1, 1, "Helping Speed M" },
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{ 4, -2, 1, 0, "Ingredient Finder S" },
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{ 5, -2, 2, 1, "Ingredient Finder M" },
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{ 6, -1, 0, -1, "Inventory Up S" },
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{ 7, 0, 1, 0, "Inventory Up M" },
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{ 8, 1, 2, 1, "Inventory Up L" },
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{ 9, 0, 0, 1, "Skill Level Up S" },
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{ 10, 1, 1, 2, "Skill Level Up M" },
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{ 11, 0, 0, 1, "Skill Trigger S" },
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{ 12, 1, 1, 2, "Skill Trigger M" },
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{ 13, -1, -1, -1, "Dream Shard Bonus" },
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{ 14, 0, 0, 0, "Energy Recovery Bonus" },
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{ 15, 2, 2, 2, "Helping Bonus" },
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{ 16, -1, -1, -1, "Research EXP Bonus" },
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{ 17, 0, 0, 0, "Sleep EXP Bonus" }
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});
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}
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/// <inheritdoc />
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protected override void Down(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.DropTable(
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name: "PokemonSubskills");
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}
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}
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}
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