PokemonSleepTools/PokemonSleepInterface/Program.cs

45 lines
1.1 KiB
C#

using PokemonSleepInterface.Components;
using PokemonSleepInterface.Service;
using PokemonSleepInterface.Service.IService;
using PokemonSleepInterface.Utility;
var builder = WebApplication.CreateBuilder(args);
// Add services to the container.
builder.Services.AddRazorComponents()
.AddInteractiveServerComponents();
builder.Services.AddControllersWithViews();
builder.Services.AddHttpContextAccessor();
builder.Services.AddHttpClient();
builder.Services.AddHttpClient<IPokemonService, PokemonService>();
StaticDetails.PokemonAPIBase = builder.Configuration["ServiceUrls:PokemonAPI"];
builder.Services.AddScoped<IPokemonService, PokemonService>();
var app = builder.Build();
// Configure the HTTP request pipeline.
if (!app.Environment.IsDevelopment())
{
app.UseExceptionHandler("/Error", createScopeForErrors: true);
// The default HSTS value is 30 days. You may want to change this for production scenarios, see https://aka.ms/aspnetcore-hsts.
app.UseHsts();
}
app.UseHttpsRedirection();
app.UseStaticFiles();
app.UseAntiforgery();
app.MapRazorComponents<App>()
.AddInteractiveServerRenderMode();
app.Run();