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4 Commits

Author SHA1 Message Date
Kira Jiroux bdd0f2e8bb Saving Responsive Styling changes before shifting gears. 2025-04-21 14:33:50 -04:00
Kira Jiroux b881c06b83 Quick, quick revision elsewhere to account for Darkrai. 2025-04-16 10:21:31 -04:00
Kira Jiroux 79bda1d0fc Keep playing with the table gosh. I want to shower. 2025-04-11 20:26:18 -04:00
Kira Jiroux aea7c06819 Some responsive-ness is happenin. 2025-04-11 20:07:06 -04:00
13 changed files with 344 additions and 214 deletions

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@ -0,0 +1 @@
<div class="m-1 badge @_badgeitem.ToLower() border-0"><p class="statText">@_badgeitem</p></div>

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@ -0,0 +1,22 @@
using Microsoft.AspNetCore.Components;
using Portfolio.Domain.Features.Pokemon;
namespace Portfolio.WebUI.Server.Components.Component.Pokemon_Components
{
public partial class PokemonBadge
{
[Parameter]
public string BadgeItem { get; set; }
private string _badgeitem { get; set; }
protected override void OnParametersSet()
{
if (BadgeItem != null)
{
_badgeitem = BadgeItem;
}
}
}
}

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@ -0,0 +1,45 @@
.badge {
width: 90px;
height: 30px;
color: white;
padding: 4px 8px;
border-radius: 30px;
}
.statText {
position: relative;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
font-size: .8rem;
}
/* Sleep Type Badge Styling */
.dozing {
background-color: #fcdc5e;
}
.snoozing {
background-color: #4ce8ed;
}
.slumbering {
background-color: #4588fb;
}
/* Speciality Badge Styling */
.berries {
background-color: #24d86b;
}
.ingredients {
background-color: #fdbe4d;
}
.skills {
background-color: #47a0fc;
}
.all {
background-color: #fc7992;
}

View File

@ -45,8 +45,8 @@
<!-- Pokemon Sleep Type and Specialty Badges --> <!-- Pokemon Sleep Type and Specialty Badges -->
<div class="position-absolute bottom-0 end-0 mb-1 me-1 z-2"> <div class="position-absolute bottom-0 end-0 mb-1 me-1 z-2">
<div class="d-flex justify-content-between"> <div class="d-flex justify-content-between">
<div class="m-1 badge @_pokemon.SleepType.ToLower() border-0"><p class="statText">@_pokemon.SleepType</p></div> <PokemonBadge BadgeItem="@_pokemon.SleepType" />
<div class="m-1 badge @_pokemon.Speciality.ToLower() border-0"><p class="statText">@_pokemon.Speciality</p></div> <PokemonBadge BadgeItem="@_pokemon.Speciality" />
</div> </div>
</div> </div>

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@ -133,51 +133,8 @@
transform: rotateY(180deg); transform: rotateY(180deg);
} }
.badge {
width: 90px;
height: 30px;
color: white;
padding: 4px 8px;
border-radius: 30px;
}
.statText {
position: relative;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
font-size: .8rem;
}
/* Sleep Type Badge Styling */
.dozing {
background-color: #fcdc5e;
}
.snoozing {
background-color: #4ce8ed;
}
.slumbering {
background-color: #4588fb;
}
/* Speciality Badge Styling */
.berries {
background-color: #24d86b;
}
.ingredients {
background-color: #fdbe4d;
}
.skills {
background-color: #47a0fc;
}
/* Type Card Styling */ /* Type Card Styling */
/* Type Themes - define vars only */
.pokemon-type-grass { .pokemon-type-grass {
--border-color: #45ca24; --border-color: #45ca24;
--bg-color: #e5f8dc; --bg-color: #e5f8dc;

View File

@ -13,7 +13,7 @@
<!-- Home --> <!-- Home -->
<button class="btn btn-primary mx-1 align-content-center" style="border-radius: 50px 15px; max-width: 60px;"> <button class="btn btn-primary mx-1 align-content-center" style="border-radius: 50px 15px; max-width: 60px;">
<NavLink href="/pokemonsleep"> <NavLink href="/pokemonsleep">
<svg xmlns="http://www.w3.org/2000/svg" width="16" height="16" fill="currentColor" class="bi bi-house-fill" viewBox="0 0 16 16"> <svg xmlns="http://www.w3.org/2000/svg" width="16" height="16" fill="currentColor" class="bi bi-house-fill mb-1" viewBox="0 0 16 16">
<path d="M8.707 1.5a1 1 0 0 0-1.414 0L.646 8.146a.5.5 0 0 0 .708.708L8 2.207l6.646 6.647a.5.5 0 0 0 .708-.708L13 5.793V2.5a.5.5 0 0 0-.5-.5h-1a.5.5 0 0 0-.5.5v1.293z" /> <path d="M8.707 1.5a1 1 0 0 0-1.414 0L.646 8.146a.5.5 0 0 0 .708.708L8 2.207l6.646 6.647a.5.5 0 0 0 .708-.708L13 5.793V2.5a.5.5 0 0 0-.5-.5h-1a.5.5 0 0 0-.5.5v1.293z" />
<path d="m8 3.293 6 6V13.5a1.5 1.5 0 0 1-1.5 1.5h-9A1.5 1.5 0 0 1 2 13.5V9.293z" /> <path d="m8 3.293 6 6V13.5a1.5 1.5 0 0 1-1.5 1.5h-9A1.5 1.5 0 0 1 2 13.5V9.293z" />
</svg> </svg>
@ -23,7 +23,7 @@
<!-- Pokemon Table--> <!-- Pokemon Table-->
<button class="btn btn-info mx-1" style="border-radius: 50px 15px; max-width: 60px;"> <button class="btn btn-info mx-1" style="border-radius: 50px 15px; max-width: 60px;">
<NavLink href="/pokemon"> <NavLink href="/pokemon">
<svg xmlns="http://www.w3.org/2000/svg" width="16" height="16" fill="currentColor" class="bi bi-table" viewBox="0 0 16 16"> <svg xmlns="http://www.w3.org/2000/svg" width="16" height="16" fill="currentColor" class="bi bi-table mb-1" viewBox="0 0 16 16">
<path d="M0 2a2 2 0 0 1 2-2h12a2 2 0 0 1 2 2v12a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2zm15 2h-4v3h4zm0 4h-4v3h4zm0 4h-4v3h3a1 1 0 0 0 1-1zm-5 3v-3H6v3zm-5 0v-3H1v2a1 1 0 0 0 1 1zm-4-4h4V8H1zm0-4h4V4H1zm5-3v3h4V4zm4 4H6v3h4z" /> <path d="M0 2a2 2 0 0 1 2-2h12a2 2 0 0 1 2 2v12a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2zm15 2h-4v3h4zm0 4h-4v3h4zm0 4h-4v3h3a1 1 0 0 0 1-1zm-5 3v-3H6v3zm-5 0v-3H1v2a1 1 0 0 0 1 1zm-4-4h4V8H1zm0-4h4V4H1zm5-3v3h4V4zm4 4H6v3h4z" />
</svg> </svg>
</NavLink> </NavLink>
@ -31,8 +31,8 @@
<!-- Rate Pokemon --> <!-- Rate Pokemon -->
<button class="btn btn-success mx-1" style="border-radius: 50px 15px; max-width: 60px;"> <button class="btn btn-success mx-1" style="border-radius: 50px 15px; max-width: 60px;">
<NavLink href="/pokemonsleep/rate-pokemon"> <NavLink href="/rate-pokemon">
<svg xmlns="http://www.w3.org/2000/svg" width="16" height="16" fill="currentColor" class="bi bi-award-fill" viewBox="0 0 16 16"> <svg xmlns="http://www.w3.org/2000/svg" width="16" height="16" fill="currentColor" class="bi bi-award-fill mb-1" viewBox="0 0 16 16">
<path d="m8 0 1.669.864 1.858.282.842 1.68 1.337 1.32L13.4 6l.306 1.854-1.337 1.32-.842 1.68-1.858.282L8 12l-1.669-.864-1.858-.282-.842-1.68-1.337-1.32L2.6 6l-.306-1.854 1.337-1.32.842-1.68L6.331.864z" /> <path d="m8 0 1.669.864 1.858.282.842 1.68 1.337 1.32L13.4 6l.306 1.854-1.337 1.32-.842 1.68-1.858.282L8 12l-1.669-.864-1.858-.282-.842-1.68-1.337-1.32L2.6 6l-.306-1.854 1.337-1.32.842-1.68L6.331.864z" />
<path d="M4 11.794V16l4-1 4 1v-4.206l-2.018.306L8 13.126 6.018 12.1z" /> <path d="M4 11.794V16l4-1 4 1v-4.206l-2.018.306L8 13.126 6.018 12.1z" />
</svg> </svg>
@ -42,7 +42,7 @@
<!-- Add Pokemon (Wrap in Auth) --> <!-- Add Pokemon (Wrap in Auth) -->
<button class="btn btn-warning mx-1" style="border-radius: 50px 15px; max-width: 60px;"> <button class="btn btn-warning mx-1" style="border-radius: 50px 15px; max-width: 60px;">
<NavLink href="/pokemonsleep/add-new-pokemon"> <NavLink href="/pokemonsleep/add-new-pokemon">
<svg xmlns="http://www.w3.org/2000/svg" width="16" height="16" fill="currentColor" class="bi bi-plus-circle-fill" viewBox="0 0 16 16"> <svg xmlns="http://www.w3.org/2000/svg" width="16" height="16" fill="currentColor" class="bi bi-plus-circle-fill mb-1" viewBox="0 0 16 16">
<path d="M16 8A8 8 0 1 1 0 8a8 8 0 0 1 16 0M8.5 4.5a.5.5 0 0 0-1 0v3h-3a.5.5 0 0 0 0 1h3v3a.5.5 0 0 0 1 0v-3h3a.5.5 0 0 0 0-1h-3z" /> <path d="M16 8A8 8 0 1 1 0 8a8 8 0 0 1 16 0M8.5 4.5a.5.5 0 0 0-1 0v3h-3a.5.5 0 0 0 0 1h3v3a.5.5 0 0 0 1 0v-3h3a.5.5 0 0 0 0-1h-3z" />
</svg> </svg>
</NavLink> </NavLink>

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@ -5,141 +5,185 @@
@attribute [StreamRendering] @attribute [StreamRendering]
@rendermode InteractiveServer @rendermode InteractiveServer
<!-- Table A: Desktop View-->
<div class="container d-none d-md-block">
<!-- Main UI -->
<div class="card shadow-sm border-0 mt-4 mx-auto col-12 col-md-10 col-lg-8">
<!-- Table Header -->
<div class="row card-header bg-secondary bg-gradient ml-0 py-3 border-0">
<div class="flex-row justify-content-between">
<div class="text-center position-relative">
<h2 class="text-info text-decoration-underline">Available Pokémon</h2>
<div class="m-1 badge bg-info position-absolute top-0 end-0 border-0"><p class="statText">@(pokemons.Count()) Pokemon</p></div>
</div>
</div>
</div>
<!-- Main UI -->
<div class="card shadow border-0 mt-4 m-auto w-50"> <div class="tableFixHead table-responsive row">
<table class="table col table-borderless border-0 table-secondary table-striped align-middle">
<!-- Table Head -->
<thead class="">
<tr class="">
<th class="text-white text-bg-info col-2 d-none d-md-table-cell" scope="col"></th>
<th class="text-white text-bg-info col-1" scope="col">#</th>
<th class="text-white text-bg-info col-2" scope="col">Pokemon</th>
<th class="text-white text-bg-info col-1 text-center" scope="col">Type</th>
<th class="text-white text-bg-info col-2 text-center" scope="col">Sleep Type</th>
<th class="text-white text-bg-info col-2 text-center" scope="col">Speciality</th>
</tr>
</thead>
<!-- If/Else Pokemon Loaded-->
@if(pokemons == null)
{
<tbody>
<Loading />
</tbody>
}
else
{
<!-- Table Body -->
<tbody>
@foreach (var pokemon in pokemons)
{
<tr class="flex-row">
<!-- Section: Pokemon Image -->
@{
string baseUrl = pokemon.PokemonImageUrl;
string shinyUrl = pokemon.PokemonShinyImageUrl;
}
<td class="text-center d-none d-md-table-cell">
@if (shinyUrl == null)
{
<div class="flip-container">
<div class="flipper">
<img class="front img-fluid" style="max-width: 100px;" src="@baseUrl" />
</div>
</div>
}
else
{
<div class="flip-container" @onclick="() => ToggleImage(pokemon.Id)">
<div class="flipper @(isShiny[pokemon.Id] ? "flipped" : "")">
<img class="front img-fluid" style="max-width: 100px;" src="@baseUrl" />
<img class="back img-fluid" style="max-width: 100px;" src="@shinyUrl" />
</div>
</div>
}
</td>
<!-- Section 2: Pokemon # -->
<th class="" scope="row" style="cursor: default;">@pokemon.PokemonId</th>
<!-- Section 3: Pokemon Name -->
<td @onclick="() => ViewPokemon(pokemon.PokemonId)" class="pokemon-name-style fw-light col-2">@(pokemon.IsVariation && ToggleVariationName(pokemon.Id, pokemon.PokemonId) ? $"{pokemon.VariationName} {pokemon.PokemonName}" : pokemon.PokemonName)</td>
<!-- Section 4: Pokemon Type -->
<td class="">
<div class="d-flex justify-content-center">
<img src="@GetTypeImageUrl(pokemon.PokemonType)" style="width:36px; height:36px;" />
</div>
</td>
<!-- Section 5: Sleep Type -->
<td class="" style="">
<div class="d-flex justify-content-center ">
<PokemonBadge BadgeItem="@pokemon.SleepType" />
</div>
</td>
<!-- Section 6: Speciality -->
<td class="" style="">
<div class="d-flex justify-content-center">
<PokemonBadge BadgeItem="@pokemon.Speciality" />
</div>
</td>
</tr>
}
</tbody>
}
</table>
</div>
</div>
</div>
<!-- Desktop B: Mobile View -->
<div class="container card border-0 d-block d-md-none mx-auto mt-4 shadow-sm">
<!-- Table Header --> <!-- Table Header -->
<div class="card-header bg-secondary bg-gradient ml-0 py-3 border-0"> <div class="row card-header bg-secondary bg-gradient ml-0 py-3 border-0 bg-info">
<div class="row"> <div class="flex-row justify-content-between">
<div class="text-center position-relative"> <div class="text-center position-relative">
<h2 class="text-info text-decoration-underline">Available Pokémon</h2> <h2 class="text-white text-decoration-underline">Pokémon</h2>
<div class="m-1 badge bg-info position-absolute top-0 end-0 border-0"><p class="statText">@(pokemons.Count()) Pokemon</p></div> <div class="m-1 badge bg-white text-info position-absolute top-0 end-0 border-0 w-auto"><p class="statText">@(pokemons.Count())</p></div>
</div> </div>
</div> </div>
</div> </div>
<!-- Table Body -->
<div class="tableFixHead row">
<table class="table table-striped border-0">
<!-- Table -->
<div class="tableFixHead"> <tbody>
<table class="table table-borderless border-0 table-secondary table-striped align-middle"> @if (pokemons == null)
<!-- Table Head -->
<thead class="">
<tr class="">
<th class="text-white text-bg-info col-2" scope="col"></th>
<th class="text-white text-bg-info col-1" scope="col">#</th>
<th class="text-white text-bg-info col-2" scope="col">Pokemon</th>
<th class="text-white text-bg-info col-1 text-center" scope="col">Type</th>
<th class="text-white text-bg-info col-2 text-center" scope="col">Sleep Type</th>
<th class="text-white text-bg-info col-2 text-center" scope="col">Speciality</th>
<!-- <th class="text-bg-info text-end" scope="col">Control Buttons</th> -->
</tr>
</thead>
@if(pokemons == null)
{ {
<tbody> <Loading />
<Loading />
</tbody>
} }
else else
{ {
<!-- Table Body -->
<tbody >
@foreach (var pokemon in pokemons)
{
<tr class="">
<!-- Section: Pokemon Image --> @foreach (var pokemon in pokemons)
@{ {
string baseUrl = pokemon.PokemonImageUrl; <tr class="border-0">
string shinyUrl = pokemon.PokemonShinyImageUrl; <div class="d-flex align-items-center">
}
<td style="text-align: center;"> <!-- Pokemon Image -->
@if (shinyUrl == null) <div class="me-3">
{ <div class="flip-container-sm" @onclick="() => ToggleImage(pokemon.Id)">
<div class="flip-container"> <div class="flipper-sm @(isShiny[pokemon.Id] ? "flipped" : "")">
<div class="flipper"> <img class="front img-fluid" src="@pokemon.PokemonImageUrl" />
<img class="front" src="@baseUrl" /> @if (pokemon.PokemonShinyImageUrl != null)
</div> {
<img class="back img-fluid" src="@pokemon.PokemonShinyImageUrl" />
}
</div> </div>
}
else
{
<div class="flip-container" @onclick="() => ToggleImage(pokemon.Id)">
<div class="flipper @(isShiny[pokemon.Id] ? "flipped" : "")">
<img class="front" src="@baseUrl" />
<img class="back" src="@shinyUrl" />
</div>
</div>
}
</td>
<!-- Section 2: Pokemon # -->
<th scope="row" style="cursor: default;">@pokemon.PokemonId</th>
<!-- Section 3: Pokemon Name -->
@if (pokemon.IsVariation) // If a Variant
{
@if (pokemon.VariationName == "Alolan")
{
<td @onclick="() => ViewPokemon(pokemon.PokemonId)" class="pokemon-name-style"> Alolan @pokemon.PokemonName</td>
}
@if (pokemon.VariationName == "Paldean")
{
<td @onclick="() => ViewPokemon(pokemon.PokemonId)" class="pokemon-name-style"> Paldean @pokemon.PokemonName</td>
}
}
else // Otherwise, Base Case
{
<td @onclick="() => ViewPokemon(pokemon.PokemonId)" class="pokemon-name-style"> @pokemon.PokemonName</td>
}
<!-- Section 4: Pokemon Type -->
<td>
<div class="d-flex justify-content-center">
<img src="@GetTypeImageUrl(pokemon.PokemonType)" style="width:36px; height:36px;" />
</div> </div>
</td> </div>
<!-- Section 5: Sleep Type --> <div>
<td style=""> <!-- Number and Name -->
<div class="d-flex justify-content-center "> <h5>
@pokemon.PokemonId -
<span class="pokemon-name-style fw-light" @onclick="() => ViewPokemon(pokemon.PokemonId)">
@(pokemon.IsVariation && ToggleVariationName(pokemon.Id, pokemon.PokemonId) ? $"{pokemon.VariationName} {pokemon.PokemonName}" : pokemon.PokemonName)
</span>
</h5>
<!-- Stats -->
<div class="d-flex flex-wrap align-items-center gap-2">
<img src="@GetTypeImageUrl(pokemon.PokemonType)" style="width:28px;" />
<div class=" badge @pokemon.SleepType.ToLower() border-0"><p class="statText">@pokemon.SleepType</p></div> <div class=" badge @pokemon.SleepType.ToLower() border-0"><p class="statText">@pokemon.SleepType</p></div>
</div>
</td>
<!-- Section 6: Speciality -->
<td style="">
<div class="d-flex justify-content-center">
<div class=" badge @pokemon.Speciality.ToLower() border-0"><p class="statText">@pokemon.Speciality</p></div> <div class=" badge @pokemon.Speciality.ToLower() border-0"><p class="statText">@pokemon.Speciality</p></div>
</div> </div>
</td> </div>
<!-- Section 7: Functional Buttons --> </div>
<!-- </tr>
<td> }
<div class="d-flex justify-content-end">
<PokemonEditButton PokemonId="pokemon.Id" />
<button class="btn btn-danger rounded rounded-5 mx-1" @onclick="() => ConfirmDelete(pokemon.Id)">
<svg xmlns="http://www.w3.org/2000/svg" width="16" height="16" fill="currentColor" class="bi bi-trash3-fill" viewBox="0 0 16 16">
<path d="M11 1.5v1h3.5a.5.5 0 0 1 0 1h-.538l-.853 10.66A2 2 0 0 1 11.115 16h-6.23a2 2 0 0 1-1.994-1.84L2.038 3.5H1.5a.5.5 0 0 1 0-1H5v-1A1.5 1.5 0 0 1 6.5 0h3A1.5 1.5 0 0 1 11 1.5m-5 0v1h4v-1a.5.5 0 0 0-.5-.5h-3a.5.5 0 0 0-.5.5M4.5 5.029l.5 8.5a.5.5 0 1 0 .998-.06l-.5-8.5a.5.5 0 1 0-.998.06m6.53-.528a.5.5 0 0 0-.528.47l-.5 8.5a.5.5 0 0 0 .998.058l.5-8.5a.5.5 0 0 0-.47-.528M8 4.5a.5.5 0 0 0-.5.5v8.5a.5.5 0 0 0 1 0V5a.5.5 0 0 0-.5-.5" />
</svg>
</button>
</div>
</td>
-->
</tr>
}
</tbody>
} }
</tbody>
</table> </table>
</div> </div>
</div> </div>

View File

@ -34,6 +34,18 @@ namespace Portfolio.WebUI.Server.Components.Component.Pokemon_Components
} }
} }
private bool ToggleVariationName(int Id, int PokemonId)
{
foreach (var pokemon in pokemons)
{
if (pokemon.PokemonId == PokemonId && pokemon.Id != Id)
{
return true;
}
}
return false;
}
private async Task ConfirmDelete(int Id) private async Task ConfirmDelete(int Id)
{ {
bool confirm = await JS.InvokeAsync<bool>("confirm", "Are you sure you want to delete this Pokémon?"); bool confirm = await JS.InvokeAsync<bool>("confirm", "Are you sure you want to delete this Pokémon?");

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@ -18,6 +18,7 @@
.pokemon-name-style { .pokemon-name-style {
cursor:pointer; cursor:pointer;
font-size: 1.3rem;
} }
@ -41,6 +42,41 @@
transform: rotateY(180deg); transform: rotateY(180deg);
} }
.flip-container-sm {
perspective: 1000px;
width: 64px;
height: 64px;
}
.flipper-sm {
transition: 0.6s;
transform-style: preserve-3d;
position: relative;
}
.flipper-sm img {
backface-visibility: hidden;
position: absolute;
width: 64px;
height: 64px;
}
.flipper-sm .front {
z-index: 2;
}
.flipper-sm .back {
transform: rotateY(180deg);
}
.flipper-sm.flipped {
transform: rotateY(180deg);
}
.pokeimage { .pokeimage {
width: 100%; width: 100%;
height: 100%; height: 100%;
@ -83,28 +119,5 @@
cursor: default; cursor: default;
} }
.dozing {
background-color: #fcdc5e;
}
.snoozing {
background-color: #4ce8ed;
}
.slumbering {
background-color: #4588fb;
}
.berries {
background-color: #24d86b;
}
.ingredients {
background-color: #fdbe4d;
}
.skills {
background-color: #47a0fc;
}

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@ -1,11 +1,11 @@
@inherits LayoutComponentBase @inherits LayoutComponentBase
<div class="page" > <div class="page bg-primary-subtle ">
<Sidebar/> <Sidebar/>
<main class="bg-primary-subtle"> <main class="border border-3 border-dark w-100">
<article class="content px-4"> <article class="container border border-3 border-black px-4 w-100 m-auto">
@Body @Body
</article> </article>
</main> </main>

View File

@ -17,7 +17,7 @@
} }
else else
{ {
<div class="w-50 mt-5 m-auto create-container"> <div class="w-50 mt-5 m-auto create-container bg-info">
<div class="card-header bg-secondary bg-gradient ml-0 py-3"> <div class="card-header bg-secondary bg-gradient ml-0 py-3">
<div class="row"> <div class="row">
@ -86,6 +86,7 @@ else
<option value="Berries">Berries</option> <option value="Berries">Berries</option>
<option value="Ingredients">Ingredients</option> <option value="Ingredients">Ingredients</option>
<option value="Skills">Skills</option> <option value="Skills">Skills</option>
<option value="All">All</option>
</InputSelect> </InputSelect>
</div> </div>
</div> </div>

View File

@ -1,4 +1,4 @@
@page "/pokemonsleep/rate-pokemon" @page "/rate-pokemon"
@inject IPokemonService PokemonService @inject IPokemonService PokemonService
@inject IPokemonNatureService PokemonNatureService @inject IPokemonNatureService PokemonNatureService

View File

@ -7,32 +7,67 @@
<PageTitle>Pokémon Sleep</PageTitle> <PageTitle>Pokémon Sleep</PageTitle>
<div class="w-100"> <div class="container">
<!-- <PokemonBackground PokemonImages="pokemonImageUrls" ShinyPokemonImages="pokemonShinyImageUrls" /> --> <div class="row w-100">
<PokemonHeader /> <!-- <PokemonBackground PokemonImages="pokemonImageUrls" ShinyPokemonImages="pokemonShinyImageUrls" /> -->
<div class="card shadow border-0 p-3 mt-4 m-auto w-75"> <div class="row"><PokemonHeader /></div>
<div class="d-flex flex-row justify-content-around">
<div class="card border-0 shadow-sm"><img class="card-img shadow-sm w-auto" style="width: 540px; height: 540px;" src="images/Pokemon_Sleep_ID.jpg" /></div> <!-- Card -->
<div class="border border-warning w-50 p-3"> <div class="row card shadow-sm border-0 p-3 pb-4 mt-4 m-auto w-75">
<p class="fw-bold fst-italic fs-3">Pokémon Sleep? Really?</p> <!-- Top Row-->
<p class="fw-normal fs-6 text-start"> <div class="row d-flex flex-row">
Yes, really! Pokémon Sleep has become a fun addition to my day since it's release. <!-- Image side -->
</p> <div class="col w-50 border-0 ">
<p class="fw-bold fst-italic fs-3">But what do you even do?</p> <div>
<p class="fw-normal fs-6 text-start">
That's harder to explain. See, it isn't as much a game, as it is a gamified sleep tracker. But it's fun to collect the Pokémon and gather their berries and ingredients and create silly little Pokémon-themed foods. Plus, it encourages me to try to get to bed in a timely manner; though, if I'm honest, I definitely put my Pokémon to bed ahead of when I do. </div>
</p> <img class="shadow-sm w-100 m-auto img-fluid" src="images/Pokemon_Sleep_ID.jpg" />
</div>
<!-- Text side -->
<div class="col w-50 p-3">
<p class="fw-bold fst-italic fs-3">Pokémon Sleep? Really?</p>
<p class="fw-normal fs-6 text-start">
Yes, really! Pokémon Sleep has become a fun addition to my day since it's release.
</p>
<p class="fw-bold fst-italic fs-3">But what do you even do?</p>
<p class="fw-normal fs-6 text-start">
That's harder to explain. See, it isn't as much a game, as it is a gamified sleep tracker. But it's fun to collect the Pokémon and gather their berries and ingredients and create silly little Pokémon-themed foods. Plus, it encourages me to try to get to bed in a timely manner; though, if I'm honest, I definitely put my Pokémon to bed ahead of when I do.
</p>
</div>
</div>
<!-- Second Row -->
<div class="row mt-3">
<p class="fw-bold fst-italic fs-3">Okay, but why a whole section dedicated to Pokémon Sleep?</p> <p class="fw-bold fst-italic fs-3">Okay, but why a whole section dedicated to Pokémon Sleep?</p>
<p class="fw-normal fs-6 text-start"> <p class="fw-normal fs-6 text-start">
Well, as it is in any Pokémon game, Natures (and in this case Subskills) matter, amongst other things. This was designed as a helpful tool in assessing new Pokémon acquired from Sleep Research. Well, as it is in any Pokémon game, Natures (and in this case Subskills) matter, amongst other things. This was designed as a helpful tool in assessing new Pokémon acquired from Sleep Research.
</p> </p>
</div> </div>
</div> <!-- Button Row-->
<div class="btn-group d-flex flex-row justify-content-around mt-4"> <div class="row btn-group d-flex flex-row justify-content-around mt-4">
<button class="btn btn-info">Available Pokémon</button> <div class="w-auto">
<button class="btn btn-success">Rate Pokémon</button> <button class="btn btn-info">
<NavLink href="/pokemon">
<svg xmlns="http://www.w3.org/2000/svg" width="16" height="16" fill="currentColor" class="bi bi-table mb-1" viewBox="0 0 16 16">
<path d="M0 2a2 2 0 0 1 2-2h12a2 2 0 0 1 2 2v12a2 2 0 0 1-2 2H2a2 2 0 0 1-2-2zm15 2h-4v3h4zm0 4h-4v3h4zm0 4h-4v3h3a1 1 0 0 0 1-1zm-5 3v-3H6v3zm-5 0v-3H1v2a1 1 0 0 0 1 1zm-4-4h4V8H1zm0-4h4V4H1zm5-3v3h4V4zm4 4H6v3h4z" />
</svg>
<span class="ps-1">Available Pokémon</span>
</NavLink>
</button>
</div>
<div class="w-auto">
<button class="btn btn-success link">
<NavLink href="/rate-pokemon">
<svg xmlns="http://www.w3.org/2000/svg" width="16" height="16" fill="currentColor" class="bi bi-award-fill mb-1" viewBox="0 0 16 16">
<path d="m8 0 1.669.864 1.858.282.842 1.68 1.337 1.32L13.4 6l.306 1.854-1.337 1.32-.842 1.68-1.858.282L8 12l-1.669-.864-1.858-.282-.842-1.68-1.337-1.32L2.6 6l-.306-1.854 1.337-1.32.842-1.68L6.331.864z" />
<path d="M4 11.794V16l4-1 4 1v-4.206l-2.018.306L8 13.126 6.018 12.1z" />
</svg>
<span class="ps-1">Rate Pokémon</span>
</NavLink>
</button>
</div>
</div>
</div> </div>
</div> </div>
</div>
</div>