exciting-aftermath/Portfolio.WebUI.Server/Components/Component/PokemonTable.razor

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@inject IPokemonService PokemonService
@inject IJSRuntime JS
@inject NavigationManager Navigation
@attribute [StreamRendering]
@rendermode InteractiveServer
<!-- Main Body -->
@if (pokemons == null)
{
<p><em>Loading...</em></p>
}
else
{
<!-- Main UI -->
<div class="card shadow border-0 mt-4 m-auto w-50">
<!-- Table Header -->
<div class="card-header bg-secondary bg-gradient ml-0 py-3">
<div class="row">
<div class="col-12 text-center position-rel">
<h2 class="text-info">Available Pokémon</h2>
<div class="m-1 col-1 badge bg-info position-absolute top-0 end-0"><p class="statText">@(pokemons.Count()) Pokemon</p></div>
</div>
</div>
</div>
<!-- Table -->
<div class="tableFixHead">
<table class="table table-striped">
<!-- Table Head -->
<thead>
<tr>
<th class="text-bg-info" scope="col"></th>
<th class="text-bg-info" scope="col">#</th>
<th class="text-bg-info" scope="col">Pokemon</th>
<th class="text-bg-info" scope="col">Sleep Type</th>
<th class="text-bg-info" scope="col">Speciality</th>
<th class="text-bg-info" scope="col"></th>
</tr>
</thead>
<!-- Table Body -->
<tbody>
@foreach (var pokemon in pokemons)
{
<tr>
<!-- Section: Pokemon Image -->
@{
string baseUrl = pokemon.PokemonImageUrl;
string shinyUrl = pokemon.PokemonShinyImageUrl;
}
<td style="text-align: center;">
@if(shinyUrl == null){
<div class="flip-container">
<div class="flipper">
<img class="front" src="@baseUrl" />
</div>
</div>
}
else
{
<div class="flip-container" @onclick="() => ToggleImage(pokemon.Id)">
<div class="flipper @(isShiny[pokemon.Id] ? "flipped" : "")">
<img class="front" src="@baseUrl" />
<img class="back" src="@shinyUrl" />
</div>
</div>
}
</td>
<!-- Section 2: Pokemon # -->
<th scope="row">@pokemon.PokemonId</th>
<!-- Section 3: Pokemon Name -->
@if (pokemon.IsVariation) // If a Variant
{
@if (pokemon.VariationName == "Alolan")
{
<td style="vertical-align: auto;"> Alolan @pokemon.PokemonName</td>
}
@if (pokemon.VariationName == "Paldean")
{
<td style="vertical-align: auto;"> Paldean @pokemon.PokemonName</td>
}
}
else // Otherwise, Base Case
{
<td style="vertical-align: auto;"> @pokemon.PokemonName</td>
}
<!-- Section 4: Sleep Type -->
<td style="vertical-align: auto;">
<div class="m-1 col-1 badge @pokemon.SleepType.ToLower()"><p class="statText">@pokemon.SleepType</p></div>
</td>
<!-- Section 5: Speciality -->
<td style="padding-right: 30px; vertical-align: auto;">
<div class="m-1 col-1 badge @pokemon.Speciality.ToLower()"><p class="statText">@pokemon.Speciality</p></div>
</td>
<!-- Section 6: Functional Buttons -->
<td>
<button class="btn btn-warning" @onclick="() => EditPokemon(pokemon.Id)">
<svg xmlns="http://www.w3.org/2000/svg" width="16" height="16" fill="currentColor" class="bi bi-pencil-fill" viewBox="0 0 16 16">
<path d="M12.854.146a.5.5 0 0 0-.707 0L10.5 1.793 14.207 5.5l1.647-1.646a.5.5 0 0 0 0-.708zm.646 6.061L9.793 2.5 3.293 9H3.5a.5.5 0 0 1 .5.5v.5h.5a.5.5 0 0 1 .5.5v.5h.5a.5.5 0 0 1 .5.5v.5h.5a.5.5 0 0 1 .5.5v.207zm-7.468 7.468A.5.5 0 0 1 6 13.5V13h-.5a.5.5 0 0 1-.5-.5V12h-.5a.5.5 0 0 1-.5-.5V11h-.5a.5.5 0 0 1-.5-.5V10h-.5a.5.5 0 0 1-.175-.032l-.179.178a.5.5 0 0 0-.11.168l-2 5a.5.5 0 0 0 .65.65l5-2a.5.5 0 0 0 .168-.11z" />
</svg>
</button>
<button class="btn btn-danger" @onclick="() => ConfirmDelete(pokemon.Id)">
<svg xmlns="http://www.w3.org/2000/svg" width="16" height="16" fill="currentColor"
class="bi bi-trash" viewBox="0 0 16 16">
<path d="M5.5 5.5A.5.5 0 0 1 6 6v6a.5.5 0 0 1-1 0V6a.5.5 0 0 1 .5-.5m2.5 0a.5.5 0 0 1 .5.5v6a.5.5 0 0 1-1 0V6a.5.5 0 0 1 .5-.5m3 .5a.5.5 0 0 0-1 0v6a.5.5 0 0 0 1 0z" />
<path d="M14.5 3a1 1 0 0 1-1 1H13v9a2 2 0 0 1-2 2H5a2 2 0 0 1-2-2V4h-.5a1 1 0 0 1-1-1V2a1 1 0 0 1 1-1H6a1 1 0 0 1 1-1h2a1 1 0 0 1 1 1h3.5a1 1 0 0 1 1 1zM4.118 4 4 4.059V13a1 1 0 0 0 1 1h6a1 1 0 0 0 1-1V4.059L11.882 4zM2.5 3h11V2h-11z" />
</svg>
</button>
</td>
</tr>
}
</tbody>
</table>
</div>
</div>
}