exciting-aftermath/Portfolio.Infrastructure/Repositories/PokemonRepository.cs

117 lines
3.9 KiB
C#

using Microsoft.EntityFrameworkCore;
using Portfolio.Domain.Features.Pokemon;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Portfolio.Infrastructure.Repositories
{
public class PokemonRepository : IPokemonRepository
{
private readonly ApplicationDbContext _context;
public PokemonRepository(ApplicationDbContext context)
{
_context = context;
}
public async Task<List<Pokemon>> GetAllPokemonsAsync()
{
return await _context.Pokemons.ToListAsync();
}
public async Task<Pokemon> GetPokemonByPokemonIdAsync(int id)
{
return await _context.Pokemons.FirstOrDefaultAsync(p => p.PokemonId == id);
}
public async Task<Pokemon> GetPokemonByIdAsync(int id)
{
return await _context.Pokemons.FirstOrDefaultAsync(p => p.Id == id);
}
public async Task AddPokemonAsync(Pokemon pokemon)
{
_context.Pokemons.Add(pokemon);
await _context.SaveChangesAsync();
}
public async Task DeletePokemonAsync(int pokemonId)
{
var pokemon = await _context.Pokemons.FindAsync(pokemonId);
if (pokemon != null)
{
_context.Pokemons.Remove(pokemon);
await _context.SaveChangesAsync();
}
}
public async Task UpdatePokemonAsync(Pokemon pokemon)
{
_context.Pokemons.Update(pokemon);
await _context.SaveChangesAsync();
}
public async Task<int?> GetPreviousPokemonIdAsync(int currentPokemonId)
{
// Get the previous Pokémon's PokemonId
var prevPokemonId = await _context.Pokemons
.Where(p => p.PokemonId < currentPokemonId)
.OrderByDescending(p => p.PokemonId)
.Select(p => (int?)p.PokemonId)
.FirstOrDefaultAsync();
// If no previous PokemonId is found, wrap around to the last one
if (prevPokemonId == null)
{
prevPokemonId = await _context.Pokemons
.OrderByDescending(p => p.PokemonId) // Get the last PokemonId
.Select(p => (int?)p.PokemonId)
.FirstOrDefaultAsync();
}
return prevPokemonId;
}
public async Task<int?> GetNextPokemonIdAsync(int currentPokemonId)
{
// Get the next Pokémon's PokemonId
var nextPokemonId = await _context.Pokemons
.Where(p => p.PokemonId > currentPokemonId)
.OrderBy(p => p.PokemonId)
.Select(p => (int?)p.PokemonId)
.FirstOrDefaultAsync();
// If no next PokemonId is found, wrap around to the first one
if (nextPokemonId == null)
{
nextPokemonId = await _context.Pokemons
.OrderBy(p => p.PokemonId) // Get the first PokemonId
.Select(p => (int?)p.PokemonId)
.FirstOrDefaultAsync();
}
return nextPokemonId;
}
public async Task<List<int>> GetAllPokemonIdsAsync()
{
return await _context.Pokemons
.OrderBy(p => p.PokemonId) // Ensure it's ordered by PokemonId
.Select(p => p.PokemonId)
.ToListAsync();
}
public async Task<int?> GetVariationPokemonIdAsync(int pokemonId)
{
// Find a variation for the given PokemonId (where IsVariation is true)
var variation = await _context.Pokemons
.Where(p => p.PokemonId == pokemonId && p.IsVariation)
.FirstOrDefaultAsync();
// Return the Id of the variation, or null if no variation is found
return variation?.Id;
}
}
}