38 lines
2.1 KiB
Plaintext
38 lines
2.1 KiB
Plaintext
@page "/pokemonsleep"
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@attribute [StreamRendering]
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@rendermode InteractiveServer
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<PageTitle>Pokémon Sleep</PageTitle>
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<div class="w-100">
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<!-- <PokemonBackground PokemonImages="pokemonImageUrls" ShinyPokemonImages="pokemonShinyImageUrls" /> -->
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<PokemonHeader />
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<div class="card shadow border-0 p-3 mt-4 m-auto w-75">
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<div class="d-flex flex-row justify-content-around">
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<div class="card border-0 shadow-sm"><img class="card-img shadow-sm w-auto" style="width: 540px; height: 540px;" src="images/Pokemon_Sleep_ID.jpg" /></div>
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<div class="border border-warning w-50 p-3">
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<p class="fw-bold fst-italic fs-3">Pokémon Sleep? Really?</p>
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<p class="fw-normal fs-6 text-start">
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Yes, really! Pokémon Sleep has become a fun addition to my day since it's release.
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</p>
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<p class="fw-bold fst-italic fs-3">But what do you even do?</p>
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<p class="fw-normal fs-6 text-start">
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That's harder to explain. See, it isn't as much a game, as it is a gamified sleep tracker. But it's fun to collect the Pokémon and gather their berries and ingredients and create silly little Pokémon-themed foods. Plus, it encourages me to try to get to bed in a timely manner; though, if I'm honest, I definitely put my Pokémon to bed ahead of when I do.
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</p>
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<p class="fw-bold fst-italic fs-3">Okay, but why a whole section dedicated to Pokémon Sleep?</p>
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<p class="fw-normal fs-6 text-start">
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Well, as it is in any Pokémon game, Natures (and in this case Subskills) matter, amongst other things. This was designed as a helpful tool in assessing new Pokémon acquired from Sleep Research.
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</p>
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</div>
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</div>
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<div class="btn-group d-flex flex-row justify-content-around mt-4">
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<button class="btn btn-info">Available Pokémon</button>
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<button class="btn btn-success">Rate Pokémon</button>
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</div>
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</div>
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</div> |